Rust Dashboard63,580 playing

Redline

Online 103.1.214.42:28025 checked 10m ago

moddedcarbonpve

Players now

Live
0of 30
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Wed 01:00Thu 22:00players each hour · 48 hours · UTC

Rank

#15,262

top 69%

7-day average

0

peak –

Last wipe

27d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123401:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

05010015020001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:20 UTC27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 250 on average
    276/ 2000
  2. 2
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average
    168/ 2000
  3. 3
    Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 104 on average
    91/ 200
  4. 4
    【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average
    13/ 200
  5. 5 74/ 300
  6. 6
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average
    20/ 100

Quick answers

from the figures on this page

About

Is Redline online, and how reliable is it?

Redline is up and taking players now. About 7 days 17 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 85% uptime, with 143 hours up out of 168. Our records for it start on 30 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Redline run?

On Windows, Redline runs Rust network protocol 2634 and build 166601. Joining needs the same protocol on your side, and Steam handles that update.

Where is Redline located?

No region is published by Redline. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 103.1.214.42:28025.

Does Redline run smoothly?

Server fps averaged 110 over the last 48 hours and never dropped below 102. At its highest the count reached 69,963 entities: buildings, deployables and the rest. At its highest, it took 3,470 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags

Which Rust Dashboard lists and filters include Redline?

You'll find Redline on these themed lists at Rust Dashboard: Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Redline mean?

The game's server browser reads these tags from Redline: gmrust (Game mode): Standard Rust survival is the game mode; mp30 (Max players): It holds 30 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game must run protocol 2634; cs166601 (Build): Build 166601 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): This one runs Carbon for plugins. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is Redline?

0 players are playing on Redline right now, out of 30 slots. The mean over seven days is 0 players.

How does Redline rank against other Rust servers?

Ranked #15,262 on the last seven days of player hours, Redline is in the top 69% of all ranked servers.

Wipe days

What does wipe day look like on Redline?

Its recent wipes averaged a peak of 3 players. 25 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Redline?

The record holds too few of Redline's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 27 days 15 hours ago.

Settings

What are the rules and settings on Redline?

No gather rate appears in the name of Redline. Groups hold up to 8 players, the default for the game. pve is the mode here, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

Which map does Redline run?

The game generates the procedural map on Redline, size 3,500 with seed 648252. Because size and seed fix the map, a RustMaps view is available from this page.

How to join

How do I join Redline?

Type client.connect 103.1.214.42:28025 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166601,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp30
Max players It holds 30 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game must run protocol 2634.
cs166601
Build Build 166601 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE The danger comes from the world, not from other players, who do not fight each other.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon This one runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.