Rust Dashboard55,597 playing

[Local Server] All Welcome

Online 103.1.213.78:28065 checked 10m ago

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
1

0% full

Mon 11:00Wed 08:00players each hour · 48 hours · UTC

Rank

#15,216

top 68%

7-day average

0

peak 1

Last wipe

26d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
0123411:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

01020304011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct18 Oct23 Oct28 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average
    528/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    352/ 325
  3. 3
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average
    35/ 250
  4. 4
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average
    39/ 250
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average
    156/ 200
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
    75/ 100

Quick answers

from the figures on this page

Server details

Is [Local Server] All Welcome online, and how reliable is it?

Right now [Local Server] All Welcome is running. Its reported uptime points to a restart roughly 4 hours ago. It was online 100% of the last 7 full days, which is 168 of 168 hours. Rust Dashboard logged it for the first time on 1 October 2026.

Which version of Rust does [Local Server] All Welcome run?

On Windows, [Local Server] All Welcome runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is [Local Server] All Welcome located?

No region tag comes from [Local Server] All Welcome. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 103.1.213.78:28065 is where it lives.

Does [Local Server] All Welcome run smoothly?

Across the last 48 hours the average was 30 fps, with a floor of 29. At its highest the count reached 94,266 entities: buildings, deployables and the rest. It drew as much as 2,549 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include [Local Server] All Welcome?

These Rust Dashboard lists include [Local Server] All Welcome: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on [Local Server] All Welcome mean?

The browser in the game reads gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set from [Local Server] All Welcome as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is [Local Server] All Welcome?

0 players are playing on [Local Server] All Welcome right now, out of 50 slots. Averaged across the last seven days: 0 players, peaking at 1.

How does [Local Server] All Welcome rank against other Rust servers?

Player hours over seven days put [Local Server] All Welcome at #15,216, in the top 68% of all ranked servers.

Reset times

What is the wipe schedule on [Local Server] All Welcome?

The record holds too few of [Local Server] All Welcome's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 26 days 11 hours ago.

Map and rules

What are the rules and settings on [Local Server] All Welcome?

You will not find a gather rate in the name of [Local Server] All Welcome. The group limit is 8 players, which is the game's default. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. You will find it under Community in the server browser. The anti-cheat from Valve, VAC, is active.

Which map does [Local Server] All Welcome run?

The game generates the procedural map on [Local Server] All Welcome, size 4,000 with seed 1829117656. Size and seed fix the map, so this page can show it on RustMaps.

Join

How do I join [Local Server] All Welcome?

The console in Rust opens with F1, and client.connect 103.1.213.78:28065 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.