[Local Server] All Welcome
Online 103.1.213.78:28065 checked 10m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- 1
0% full
Rank
top 68%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 528/ 250
- 2 352/ 325
- 3 35/ 250
- 4 39/ 250
- 5 156/ 200
- 6 75/ 100
Quick answers
from the figures on this pageServer details
Is [Local Server] All Welcome online, and how reliable is it?
Right now [Local Server] All Welcome is running. Its reported uptime points to a restart roughly 4 hours ago. It was online 100% of the last 7 full days, which is 168 of 168 hours. Rust Dashboard logged it for the first time on 1 October 2026.
Which version of Rust does [Local Server] All Welcome run?
On Windows, [Local Server] All Welcome runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is [Local Server] All Welcome located?
No region tag comes from [Local Server] All Welcome. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 103.1.213.78:28065 is where it lives.
Does [Local Server] All Welcome run smoothly?
Across the last 48 hours the average was 30 fps, with a floor of 29. At its highest the count reached 94,266 entities: buildings, deployables and the rest. It drew as much as 2,549 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags, lists
Which Rust Dashboard lists and filters include [Local Server] All Welcome?
These Rust Dashboard lists include [Local Server] All Welcome: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on [Local Server] All Welcome mean?
The browser in the game reads gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set from [Local Server] All Welcome as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is [Local Server] All Welcome?
0 players are playing on [Local Server] All Welcome right now, out of 50 slots. Averaged across the last seven days: 0 players, peaking at 1.
How does [Local Server] All Welcome rank against other Rust servers?
Player hours over seven days put [Local Server] All Welcome at #15,216, in the top 68% of all ranked servers.
Reset times
What is the wipe schedule on [Local Server] All Welcome?
The record holds too few of [Local Server] All Welcome's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 26 days 11 hours ago.
Map and rules
What are the rules and settings on [Local Server] All Welcome?
You will not find a gather rate in the name of [Local Server] All Welcome. The group limit is 8 players, which is the game's default. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. You will find it under Community in the server browser. The anti-cheat from Valve, VAC, is active.
Which map does [Local Server] All Welcome run?
The game generates the procedural map on [Local Server] All Welcome, size 4,000 with seed 1829117656. Size and seed fix the map, so this page can show it on RustMaps.
Join
How do I join [Local Server] All Welcome?
The console in Rust opens with F1, and client.connect 103.1.213.78:28065 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.