Rust Dashboard89,289 playing

[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |

Online AF 102.39.90.175:28015 checked 2h ago

biweekly wipes moddedcarbon

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
4

0% full

Mon 20:00Wed 17:00players each hour · 48 hours · UTC

Rank

#6,845

top 31% · #14 in AF

7-day average

0

peak 4

Last wipe

13d ago

biweekly schedule

Next wipe

21h

Thu 29 Oct, 16:51 UTC

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 31% of all ranked servers, top 45% in AF. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 29 October, 16:51 UTC, in 21h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server details

Is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | online, and how reliable is it?

Players can join [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |: it is online. About 14 hours ago it restarted, judging by the uptime figure it gives. The last 6 full days show 100% uptime, with 144 hours up out of 144. The first time Rust Dashboard recorded it was 21 October 2026.

Which version of Rust does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | run?

On Windows, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | runs Rust network protocol 2634 and build 167781. Joining needs the same protocol on your side, and Steam handles that update.

Where is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | located?

[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | lists Africa as its location, tagged AF. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 102.39.90.175:28015.

Does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | run smoothly?

The last 48 hours gave an average of 217 server fps, and it never went under 171. Buildings, deployables and everything else added up to a peak of 78,269 entities. Memory use peaked at 2,817 MB. When fps is low and entities keep piling up, players notice it as lag.

Tags

Which Rust Dashboard lists and filters include [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

These Rust Dashboard lists include [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |: Modded Rust servers, live now. You'll find it under these filters on the server list: Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | mean?

The game's server browser reads these tags from [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): This one runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^b (Biweekly): Every two weeks brings a wipe; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): The plugin framework here is Carbon; AF (Africa): Africa is where the server browser puts it. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

As things stand, 0 players are on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, which holds 50 slots. Over seven days the mean is 0 players and the peak is 4.

How does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | rank against other Rust servers?

Player hours over seven days put [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | at #6,845 overall and #14 in Africa, in the top 31% of all ranked servers.

Reset times

What is the wipe schedule on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

An estimate from biweekly: 14 days after its last wipe gives [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |'s next wipe. On Thursday 29 October at 16:51 UTC the next wipe is due. The world it runs now dates from 13 days 2 hours ago. Wipes every two weeks, according to the schedule in its tags.

Map and rules

What are the rules and settings on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

The name of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | gives no gather rate. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | run?

The game generates the procedural map on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, size 3,500 with seed 141595. This page links to RustMaps, where the map looks the same for its size and seed.

Connect

How do I join [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

The console in Rust opens with F1, and client.connect 102.39.90.175:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://discord.com/invite/cDHcf229qe is where its website lives.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,AF,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build This one runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Wipe schedule

^b
Biweekly Every two weeks brings a wipe.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon The plugin framework here is Carbon.

Region

AF
Africa Africa is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.