Rust Dashboard82,642 playing

[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |

Offline AF 102.39.113.136:28015 checked 8d ago

biweekly wipes moddedcarbon

Players now

0of 50
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,432

top 69% · #22 in AF

7-day average

0

peak –

Last wipe

13d ago

biweekly schedule

Next wipe

2h

Thu 29 Oct, 16:51 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 69% of all ranked servers, top 69% in AF. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 29 October, 16:51 UTC, in 2h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  2. 2
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  3. 3
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  5. 5
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Quick answers

from the figures on this page

Server

Is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | online, and how reliable is it?

[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is not online right now, and 8 days have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 19 October 2026.

Which version of Rust does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | run?

On Windows, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | runs Rust network protocol 2634 and build 167781. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | located?

The AF tag is how [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | places itself in Africa. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 102.39.113.136:28015.

Tags

Which Rust Dashboard lists and filters include [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

The Rust Dashboard lists that carry [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | mean?

These are the tags [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): 50 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^b (Biweekly): The wipe cycle is two weeks; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): The plugin framework here is Carbon; AF (Africa): In the server browser it sits under Africa. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

At the moment [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is offline; it last showed 8 days ago.

How does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | rank against other Rust servers?

Player hours over seven days put [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | at #15,432 overall and #22 in Africa, in the top 69% of all ranked servers.

Wipe days

What is the wipe schedule on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

Estimating from biweekly: 14 days after its last wipe gives the next wipe for [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |. On Thursday 29 October at 16:51 UTC the next wipe is due. The world it runs now dates from 13 days 21 hours ago. Its tags publish a wipe schedule of every two weeks.

Map and rules

What are the rules and settings on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

No gather rate appears in the name of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. Valve's VAC anti-cheat runs here.

Which map does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | run?

A procedural map of size 3,500 with seed 141595 is what [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

Connect

How do I join [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

Type client.connect 102.39.113.136:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://discord.com/invite/cDHcf229qe.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,AF,gmrust,cs167781,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp50
Max players 50 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon The plugin framework here is Carbon.

Region

AF
Africa In the server browser it sits under Africa.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.