Rust Dashboard99,467 playing

TMR Testing

Online AF 102.211.186.108:10010 checked 11m ago

monthly wipes moddedoxide

Players now

Live
0of 60
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
1

0% full

Tue 18:00Thu 15:00players each hour · 48 hours · UTC

Rank

#11,205

top 50% · #19 in AF

7-day average

0

peak 1

Last wipe

27d ago

monthly schedule

Next wipe

7d 1h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

05010015020018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 50% of all ranked servers, top 61% in AF. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  • 7d 1hThu 5 Nov, 19:00 UTCFW
  • 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Intoxicated ZA Vanilla 3 - 01 OctAF · groups of 8+ · monthly · 18 on average
    19/ 150
  2. 2
    ServerZ Rust Monthly ZAAF · groups of 8+ · monthly · 1 on average
    3/ 50
  3. 3
    Voodoo ZAAF · groups of 8+ · monthly · 1 on average
    3/ 100
  4. 4
    Intoxicated ZA Vanilla 1 - 29 Oct - Just wipedAF · groups of 8+ · biweekly · 7 on average
    44/ 100
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
    96/ 700
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average
    234/ 700

Quick answers

from the figures on this page

Server

Is TMR Testing online, and how reliable is it?

Players can join TMR Testing: it is online. The uptime it reports puts its last restart about 12 hours ago. The last 7 full days show 88% uptime, with 148 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does TMR Testing run?

Rust network protocol 2635 and build 168909 is running on TMR Testing, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is TMR Testing located?

The AF tag is how TMR Testing places itself in Africa. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 102.211.186.108:10010.

Does TMR Testing run smoothly?

Across the last 48 hours the average was 83 fps, with a floor of 60. At its highest the count reached 83,544 entities: buildings, deployables and the rest. Memory use peaked at 3,019 MB. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include TMR Testing?

You'll find TMR Testing on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on TMR Testing mean?

These are the tags TMR Testing publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp60 (Max players): 60 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; AF (Africa): In the server browser it sits under Africa. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is TMR Testing?

As things stand, 0 players are on TMR Testing, which holds 60 slots. Over seven days the mean is 0 players and the peak is 1.

How does TMR Testing rank against other Rust servers?

TMR Testing holds #11,205 for player hours across seven days, #19 in Africa, in the top 50% of all ranked servers.

Wipe days

What does wipe day look like on TMR Testing?

At their busiest, its recent wipes drew 1 players on average. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on TMR Testing?

The only wipe on TMR Testing is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world now in play was generated 27 days 23 hours ago. A monthly wipe schedule is set out in its tags.

Settings

What are the rules and settings on TMR Testing?

You will not find a gather rate in the name of TMR Testing. Groups hold up to 8 players, the default for the game. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.

Which map does TMR Testing run?

The game generates the procedural map on TMR Testing, size 3,750 with seed 261001. Because size and seed fix the map, a RustMaps view is available from this page.

Connect

How do I join TMR Testing?

Type client.connect 102.211.186.108:10010 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://TableMountainRust.rusters.io is where its website lives.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,^m,AF,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp60
Max players 60 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Wipe schedule

^m
Monthly Once a month it wipes, together with the force wipe from Facepunch.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

AF
Africa In the server browser it sits under Africa.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.