Rust-CPT-TEST
Offline 102.135.245.21:29031 checked 10h ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 2
- Peak, 7 days
- 2
0% full
Rank
top 29%
7-day average
peak 2
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 17:47 UTC7d ago | 1 | – | running | 1 |
| Fri 16 Oct, 19:56 UTC12d ago | 2 | held half | 4.9 days | 0 |
| Sun 4 Oct, 13:12 UTC25d ago | 0 | – | 12.3 days | 0 |
| Mon 21 Sep, 08:50 UTC38d ago | 0 | – | 13.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 169/ 500
- 2 128/ 100
- 3 81/ 700
- 4 23/ 200
- 5 25/ 1000
- 6 265/ 700
Quick answers
from the figures on this pageServer details
Is Rust-CPT-TEST online, and how reliable is it?
Rust-CPT-TEST is not online right now, and 10 hours have passed since we last saw it. Its reported uptime points to a restart roughly 8 hours ago. Over the last 7 full days, 81 of 168 hours were online: 48%. Our records for it start on 20 September 2026, when Rust Dashboard first saw it.
Which version of Rust does Rust-CPT-TEST run?
Rust-CPT-TEST runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is Rust-CPT-TEST located?
No region is published by Rust-CPT-TEST. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 102.135.245.21:29031.
Does Rust-CPT-TEST run smoothly?
Across the last 48 hours the average was 235 fps, with a floor of 77. Buildings, deployables and everything else added up to a peak of 54,767 entities. Memory use peaked at 2,360 MB. When fps is low and entities keep piling up, players notice it as lag.
Tags, lists
Which Rust Dashboard lists and filters include Rust-CPT-TEST?
The Rust Dashboard lists that carry Rust-CPT-TEST are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Rust-CPT-TEST mean?
The browser in the game reads gmvanilla (Game mode): This server plays vanilla survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded from Rust-CPT-TEST as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Population
How busy is Rust-CPT-TEST?
The last sighting of Rust-CPT-TEST was 10 hours ago; it is offline right now. Averaged across the last seven days: 0 players, peaking at 2. Across the last 48 hours, the peak came at 18:00 UTC with an average of 2 players.
How does Rust-CPT-TEST rank against other Rust servers?
Player hours over seven days put Rust-CPT-TEST at #6,401, in the top 29% of all ranked servers.
Wipe days
What does wipe day look like on Rust-CPT-TEST?
At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.
What is the wipe schedule on Rust-CPT-TEST?
There is no next wipe to predict: Rust-CPT-TEST wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 7 days 19 hours ago.
Settings
What are the rules and settings on Rust-CPT-TEST?
No gather rate appears in the name of Rust-CPT-TEST. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.
Which map does Rust-CPT-TEST run?
Rust-CPT-TEST runs a procedural map of size 3,000 with seed 19845, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.
Connect
How do I join Rust-CPT-TEST?
The console in Rust opens with F1, and client.connect 102.135.245.21:29031 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.